View Full Version : WIP - Character - Some kind of Golem
Hey guys,
this is some kind of golem I did yesterday. Various versions:
standard model:
www.pmstudios.it/download/demone.jpg
greenish...:
www.pmstudios.it/download/demone2.jpg
sick! :
www.pmstudios.it/download/demone3.jpg
uh?! :
www.pmstudios.it/download/demone4_2.jpg
Modeled in Maya, rendered with default scanline render of 3ds max (all texture are procedural).
Any feedback?
thanks,
AXE
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d'oh! ...no C&C at all!...:scream:
zzzrByte
03-19-2003, 10:35 PM
I like it... :thumbsup:
The only comment I have, is about the seam in the middle, but you probably know that already and will fix it when modeling is done.
tnx for the reply!
off course the seam will be removed!...I used symmetry to merge the two halves and test the materials a little...but now I'll have to remove the seam.
axe
wire shot of the model:
www.pmstudios.it/download/demone4_2.jpg
seam removed, bump modified:
www.pmstudios.it/download/demone5.jpg
AXE
oops...
wire shot of the model:
www.pmstudios.it/download/demone4_2_wire.jpg
:p
onlooker
03-20-2003, 01:46 PM
Looking really good. :D
zzzrByte
03-21-2003, 07:46 AM
Looking good so far...
What are your plans for this one?
Are you going to do the rest of his body? Animate him? Make him a part of a bigger scene?
well, I don't really know yet...I'm doing this in spare time...I'm really busy at the moment. I'm not an animator, so I'd exclude completely the chance to animate him for the moment. Maybe I'll finish the model and do some other test renderings, that' it.
thanks for the reply!
KolbyJukes
03-21-2003, 10:12 AM
I really like that last render. It looks great!:applause:
tnx for the feedback, KWAK! ...I wish I had time to do some really cool stuff with this model :annoyed:
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