View Full Version : Stan Shirt, texture always looking to camera
JohnR 06-15-2007, 09:12 AM I there! Please, I need your help!!! I donīt know how to texture a model making the texture looks plane behind the mesh (like stan shirt) or just make that the texture always looks at the camera. I am using 3Dsmax. Thank you!
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EricChadwick
06-20-2007, 08:14 PM
Use Screen coordinates for the bitmap, instead of UVW.
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06-20-2007, 08:14 PM
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