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View Full Version : blendshapes after skinning


Gemini
03-19-2003, 02:14 AM
i am just wondering if it will create problems if i do my blendshapes after skinning, and also if it is an issue that the hiRez has a wrap deformer. thanks

svenip
03-19-2003, 07:45 AM
so for the blendshapes you can create them after your skinning, but make sure that you set the deformation order right, so that the blendshape calculates before the skinning

if you use a wrap deformer, just bind the wrap def, won't cause problems

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