cubiclegangster
06-13-2007, 11:25 AM
Ive got a series of objects (a massive amount of cubes making up a shape), and I wanted to spawn particles and link one particle to each object - I'm fine with what I'm doing with the particles themselves, its just getting them to link properly which is causing me problems.
My particles assign to the objects fine, theyre in the correct positions, but when I display the object that theyre attached to theyre all twice the distance they should be from a center point which shouldnt even be being used anymore...
Here's an screen to show what I mean:
Yellow = the particle objects, coloured ones are my original fragments. The particles themselves sit on the pivot point of the original objects.
http://xs216.xs.to/xs216/07243/tempforchaos.jpg (http://xs.to)
Any ideas?
My particles assign to the objects fine, theyre in the correct positions, but when I display the object that theyre attached to theyre all twice the distance they should be from a center point which shouldnt even be being used anymore...
Here's an screen to show what I mean:
Yellow = the particle objects, coloured ones are my original fragments. The particles themselves sit on the pivot point of the original objects.
http://xs216.xs.to/xs216/07243/tempforchaos.jpg (http://xs.to)
Any ideas?
