cord
03-18-2003, 09:42 PM
Im working on a game that use 3ds files as main object format.
And somehow, when I export to .3ds, the poly count goes up alot.
From 500 polys in cinema to over 900 polys in max format.
I've tried the same with a .obj format and the same happens, whats wrong with Cinema's exporting.
Im using Cinema 4D XL 7.0
-thanks
And somehow, when I export to .3ds, the poly count goes up alot.
From 500 polys in cinema to over 900 polys in max format.
I've tried the same with a .obj format and the same happens, whats wrong with Cinema's exporting.
Im using Cinema 4D XL 7.0
-thanks
