All3x21
06-12-2007, 11:40 AM
Hi is there a way to put translucence on my tree branchs that are on a .tga texture (32 bits) with alpha channel? ive been trying to put my opacity map in all the slots i could use and nothing works...i need those 3d trees to have translucence! cause it looks fake if they dont..
thanks in advance!
thanks in advance!
