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View Full Version : Flayed anatomy study #1, Nathan Stromwasser (3D)


Womball
06-12-2007, 03:26 AM
http://features.cgsociety.org/gallerycrits/192021/192021_1181618766_medium.jpg (http://features.cgsociety.org/gallerycrits/192021/192021_1181618766_large.jpg)

Title: Flayed anatomy study #1
Name: Nathan Stromwasser
Country: United States
Software: Blender, mental ray, Photoshop, XSI, ZBrush

This was inspired by the anatomical figures at the Body Worlds exhibit. They were frightening yet beautiful, although the muscles were dried. I wanted to create one with "live" slimy muscles to push the meaty look of the muscles. I also wanted to capture the organic uneven look that muscles have which is not present in a lot of anatomy drawings.

I took a year to do this although I worked on it in sporadic bursts when I had freetime. In the process I tought myself XSI 5.11 mental ray (probably tried out every option of the skin shader), and got to spend a lot of time texturing and sculpting detail in zbrush. The base model is around 5000 polys , with most of the details from the displacement and normal maps. I tweaked the render in photoshop by pushing details even further. I hope to do future studies to gauge my process of anatomy study.

fls13
06-14-2007, 01:52 AM
Reminds me of Hellraiser . . . . in a very good way. :O)

Womball
06-15-2007, 02:28 AM
Thank you! I thought he looked a little like Frank. ;-) Great movie!

I'm open to crits and comments on this model, I will do a future study starting with the bones. But I want to do a few fun models before that.

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