orwoFf
06-11-2007, 01:26 PM
Hi,
Anyone had the same problem ?
I remove the influence of some joints from a skinCluster - then tweak their position - then add the influence of those joints again to the same geo.
Most of the time it works fine - but sometimes it gets messy - When I want to repaint the influence on the geo - the vertices influenced by them snap into 0,0,0 position.
Any idea what could cause this strange behaviour? or how to avoid it?
thx
Anyone had the same problem ?
I remove the influence of some joints from a skinCluster - then tweak their position - then add the influence of those joints again to the same geo.
Most of the time it works fine - but sometimes it gets messy - When I want to repaint the influence on the geo - the vertices influenced by them snap into 0,0,0 position.
Any idea what could cause this strange behaviour? or how to avoid it?
thx
