dr_bob
03-18-2003, 04:41 PM
Hi All
I've created a (hardware rendered) particle effect using sprites, which I want to combine with footage of a semi transparent (software rendered) object, and I was wondering if anyone out there could offer some advice on the best way to composIte them (in After Effects 5.5). The problem is exacerbated since the particles have to appear to be *emanating* from the object (ie they are created inside the object and flow outwards).
I'm guessing rendering with z-depth activated would be the best method, but I've found the documentation a little sketchy. If you could offer any suggestions it would be greatly appreciated.
Best wishes,
Steve
I've created a (hardware rendered) particle effect using sprites, which I want to combine with footage of a semi transparent (software rendered) object, and I was wondering if anyone out there could offer some advice on the best way to composIte them (in After Effects 5.5). The problem is exacerbated since the particles have to appear to be *emanating* from the object (ie they are created inside the object and flow outwards).
I'm guessing rendering with z-depth activated would be the best method, but I've found the documentation a little sketchy. If you could offer any suggestions it would be greatly appreciated.
Best wishes,
Steve
