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Bmoner
06-10-2007, 12:09 AM
How do you go about recompiling shaders to work in a 64bit environment, and why aren't shaders (of all things) universal in the first place?

I ask this question because I'm using Maya 8.5 64bit and there are shaders from My Mentalray that aren't working for me, yet other people can use them fine.

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06-10-2007, 12:09 AM
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