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Chernobyl
03-18-2003, 04:47 AM
Hi, kinda new here. Been inactive for long. This is my work

https://webspace.utexas.edu/cherno/www/cherry/jpegangelfinalpublish.jpg

Comments are welcomed...critics absolutely. Still working on my skills.

sizzlebits
03-18-2003, 05:13 AM
I think your colors are nice and you certainly have the right idea! Really, I think you should just pay attention to anatomy and volume a little closer but with time and practice, you'll get it. sketch... alot. rock on... :buttrock:

lmc
03-18-2003, 05:43 AM
As wat "sizzlebits" say....wat u need to do now is more practice...sometimes we re already work hard, but its is the right way for u to success?! So keep ask and do more....1 day u will know the answer u asking by today, haha

:rolleyes:

iBlue
03-18-2003, 07:46 AM
Originally posted by sizzlebits
Really, I think you should just pay attention to anatomy and volume a little closer

my thoughts exactly, and i suggest not putting up a poll like that... :)

DangerUs
03-18-2003, 08:42 AM
Everyones gotta start somewhere so no worries.

Theres alot of great ppl here that can help you out, if your interested in cg, visit the photoshop forum in the techniques section.

As for crits, sizzlebits right, pay close attention to the anatomy and proportions... try looking at the pic and see what pops out in your mind as being off .... for me, the first thing about your pic are the head size hand hand .... start from there get som refernce and draw, draw, draw...
If you didnt start off with a line drawin then start there.

Def. a good start jus keep workn :beer:


(haha look at me tryn to soundn like a professional)

ALZHEM
03-18-2003, 09:41 AM
I like it, go on that this way :D

grstovell
03-18-2003, 03:11 PM
CG requires a very thick skin...

I agree with iBlue... the results in this poll will not help you too much. A better question to ask is the following:
Is CG something you are passionate about? Would you do this kind of stuff even if you didn't get paid?
Also, take a look at your bookshelf. Over the years, your purchases have been mainly on what subject? Very often our bookshelves reveal a lot about our passion.

If the passion is there, then the next step would be to channel that passion with the appropiate training.
(take this with a grain of salt... I'm the typical case of the preacher preaching to himself.... ugh:D )

Hope it helps...

-Greg

Chernobyl
03-18-2003, 05:04 PM
Thanks evrybody!...I'll work hard !...wait for my next work then...i'll keep all of the crits in mind

mmiller
03-20-2003, 12:46 AM
Chernobyl
You might want to consider taking a life class.
Most areas have local art groups which will provide a model and some sort of instruction.
Cause, like others have said, what you need to do is to look at the human form... a lot.

Just keep in mind that the hardest thing to draw (IMHO) is the human body. But if you want it bad enough, you'll get there

good luck
mark

lebada
04-26-2003, 12:43 AM
where's the nudity?:D

Beholder
04-27-2003, 03:28 PM
Notice that none of the negative voters posted. Hmmm. Hang in there. I hope you keep your muse.

blindsleeper
04-27-2003, 08:41 PM
Originally posted by the Rev.
Also, take a look at your bookshelf. Over the years, your purchases have been mainly on what subject? Very often our bookshelves reveal a lot about our passion.


books? what are those?

kmachine
04-28-2003, 02:54 AM
It's got a definite abstract feeling to it. Who says it has to be anatomicaly correct?? Some of the greatest artists pushed and pulled anatomic correctness all over the place....

I like the colors and the feel to the picture. I'm digging the red teardrop. Nice work.

kmachine

demo38
04-28-2003, 03:29 AM
From a technical viewpoint, as everyone is pointing out, OK, it doesn't look "real"... But why should it?

Have we all started to forget what it means to be an artist?, do art for arts' sake? , I think it looks Great! I have a hard time believing that any skills really need work here or improvement other than honestly trusting your own eye IMO...

I like the loose, light, and mystical feel it has...

Just my 1.75 cents.

Aya-chan
04-28-2003, 05:39 AM
nice work, sakaw :thumbsup:
don't lose your confidence man, keep drawing & drawing :applause:

Vladvrz
04-28-2003, 08:30 AM
Well done,pleasant looking art.Nice.:beer:

sizzlebits
04-28-2003, 06:31 PM
From a technical viewpoint, as everyone is pointing out, OK, it doesn't look "real"... But why should it?

Have we all started to forget what it means to be an artist?, do art for arts' sake?

I agree, it doesn't have to look real. In fact, it shouldn't... that's what cameras are for. If someone posts a picture on a forum and requests a crit, I assume they want opinions and approval. Those were just my thoughts regarding what I enjoy viewing.

Anyway, hell yeah. Do what makes you feel good unless you're in someone else's bubble, I guess.

:beer:

blindsleeper
04-28-2003, 09:21 PM
the problem with openly declaring that one can just completely ignore the rules and the limits of say, the human body, (which can be taken out of the prior quote) is that it suggests not that one can ignore the rules, but rather that the rules need not be learned, which is entirely false. Look at any great artist over the centuries, they all studied for years, learning the rules of whatever medium which they may have chosen to persue. They learned what works and what doesnt, and from there they attempted to change or even break those rules which they learned. It is in this fasion which they took artistic freedom, which is an incredible thing, the thing which made da vinci, donatello, picasso, schiele, and many others stand out amongst their peers.

Thus artistic freedom is definately a wonderful thing, though if one does not know the rules which he is breaking, he is only breaking them by luck and only will create great works by a stroke of luck, while one who has learned the rules which he is breaking and is openly defying those rules as a form of artistic expression, has the chance to consistantly create wonderful pieces of art of a high caliber.

demo38
04-28-2003, 09:58 PM
blindsleeper-

OK, I see your point, but based on your rules you've just set, and your avitar you display... I suggest you should take a drawing class too, the proportions are all wrong. The little guys arms are a too long, the feet appear to be bulging in a puffed shoe and the legs are a little stubby.

I honestly like the style of the image, and feel cg is a valid tool in their toolbox. I don't think their use of proportion was any more off than your avitar is. I'm not trying to bash just to bash, I'm just trying to make a point. Your character is playful, with a schitzoid kind of feel to it. I have no problem with it. But, I disagree with a few of your statements. I ask whether you would post your first cg image for crit!?! I can say, mine was horrible.

If we go back in the thread to the original post, he/she was asking whether or not they should remain in cg, if people thought it was good enough. It shouldn't be a gang up of squashing someone.

IMO, if you love what you do, it shows, and I think he/she should keep loving it.

blindsleeper
04-29-2003, 12:02 AM
yes i realize that my avatar is not the best, nor is it proportional, just meant to be a quick sketch, having nothing else to put up as my avatar i used it, granted my first cg wasnt entirely the best work, and my intention was not to bash you or your opinion, rather just to suggest an alternate view, i very much see the value of art, i have taken many drawing classes and on sketches which i make the effort to create the correct proportions and shading, i feel that i execute them fairly well, there is always room for improvement however, and that is true in any work. I was also not attempting to discourage the original poster, nor was i hoping that they would quit cg, i agree love of what you are doing is of the utmost importance, and i was merely(sp?) trying to convey a possible route in which they could improve their drawings. I do see what has been done is quite impressive for a first try and i respect that he is even delging into it and posting his work on here, as accepting scrutiny of ones achievements is the most difficult things to bear.

demo38
04-29-2003, 01:32 AM
That's cool, I understand. I wasn't trying to discount the importance of the ancient ones who've established the guidelines of proportions either. Their work is everywhere, even in the architecture field...

Truthfully, I think it would be cool if you decided to animate that character in your avatar, I can picture it in maybe that sketchy / jumpy look? :beer:

rrobert
04-29-2003, 02:49 PM
you call that nudity? not really... right?

like it! :thumbsup:

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