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NoirQ
06-06-2007, 11:22 AM
My aim is to model General Kenobi from the clone wars tv series (Basically the young obi-wan, but in clone armour, with robes over the top.)

Here's where i'm at atm, the armour isn't finished (he has no hands for instance) and needs tweaking to get it right (the pecks area follows round the body, whereas on the armour at the edges it comes out, the stomach area is a bit iffy as well). It isn't currently fitting properly either, i need to tweak it to get rid of the intersecting.
Any crits are appriciated.

My workflow: I built a very basic base, sculpted it for propotions in Silo. The armour was then built onto that with the surface snapping tool.

http://www.noirq.com/HCM-Jedi/WIPs/I_Armour_Unfinished_1.jpg

http://www.noirq.com/HCM-Jedi/WIPs/I_Armour_Unfinished_1Wire.jpg

Here you can see the mesh it's built on.
http://www.noirq.com/HCM-Jedi/WIPs/I_Armour_Unfinished_2.jpg

Here's my progress on the head. Hair was just a stand in to see what its like

http://www.noirq.com/HCM-Jedi/WIPs/I_Head_Stage1.jpg

http://www.noirq.com/HCM-Jedi/WIPs/I_Head_Stage2.jpg

quick test to see the armour and head together. still tweaking. built a base for the cape and the jacket. needs the belt to really make it pop, thats next on the agenda, then sculpting so it looks normal. (Some tweaks made between shots of armour from the top to here.) I've been informed that the knee pads are too big, which they are, so i'll be fixing that shortly.

C&C welcome

http://www.noirq.com/Sub_D%20Challenge%20Images/I_ArmourCheck3.jpg

NoirQ
06-06-2007, 02:57 PM
Started working on getting the posing right before i carry on.

http://www.noirq.com/HCM-Jedi/WIPs/I_Pose_test.jpg

here's the image its based on.
http://www.noirq.com/HCM-Jedi/WIPs/I_PoseRef.jpg

Boone
06-06-2007, 05:34 PM
I always liked the amour they put on Obi-Wan for the Clone Wars cartoon - shame he never had it for ROTS.

I'm gonna keep and eye on this one.:thumbsup:

Airflow
06-06-2007, 07:10 PM
Its looking very nice. but you need to do some refining of your mesh, if you overlay your redferance ontop of your last render you should see some points that could need fixing....
Nice going.

WyattHarris
06-06-2007, 10:01 PM
http://www.noirq.com/HCM-Jedi/WIPs/I_Head_Stage2.jpg


Was his face this wrinkled? I don't remember it being so in RotS. Other than that, love the Jedi in armor, looking great.

NoirQ
06-07-2007, 10:14 AM
Cheers guys. I'm still tweaking everything, and i followed the overlaying the image suggestion earlier, noticed some points that i'm still trying to tweak, thanks :)

Tweaked size of all the leg componants, the feet still seem too small, but i might have to remake them, becuase resizieing isn't working. Tweaked the beveling on the chest piece. Changed the pose slightly.
http://www.noirq.com/HCM-Jedi/WIPs/I_PoseTest3.jpg

http://www.noirq.com/HCM-Jedi/WIPs/I_PoseTest3_Wire.jpg

NoirQ
06-13-2007, 11:11 AM
still alive, been getting a little frustrated at this project, so left it on hold for a few days. back to it now

still posing, merged it all into zbrush. from here i'm gunna sculpt the cloth bits so they're more shapely (the hands etc). Still fiddling proportions, now, to me, the head looks too small :/

http://www.noirq.com/HCM-Jedi/I_ArmourCheck6.jpg

SithHappens
06-13-2007, 05:34 PM
The head proportions are off I think, scale that head up bro, the hand looks on the thin side, and the boots could use a couple sizes biger as well. =)
The face isnt quite there yet, keep it going man! gl!

RobertoOrtiz
06-13-2007, 05:50 PM
The head proportions are off I think, scale that head up bro, the hand looks on the thin side, and the boots could use a couple sizes biger as well. =)
The face isnt quite there yet, keep it going man! gl!

What he said...
:)
I took the liberty of tweaking the image a bit to proportion the figure a bit better.

http://i20.photobucket.com/albums/b216/robertoortiz1/obi1a.jpg

NoirQ
06-13-2007, 08:29 PM
cheers guys, comments are appricated. this was done before i saw your posts, so I have to retweak. I shall do that tomorrow morning :)
the camera was normal Zbrush view in the last shot, heres a shot, with some tweaks, in perspective.
*Gave the hands some more shape (still need work, but zbrush is being wierd and i keep getting black dots popping up, i've had it before in games, but not for a long time now :/)
*Scaled the feet
*Scaled the head - Needs to be bigger still.

http://www.noirq.com/HCM-Jedi/I_ArmourCheck7.jpg

NoirQ
06-14-2007, 02:13 PM
still tweaking. changed the proportions to match roberto's image, and the suggestions. still needs more?
Slowly tweaking the head, trying to get it looking better. this image the forhead looks somewhat broken, so i'll fix that this evening.

does anyone know how in zbrush 3 i get it so that it selects more than 1 subtool, or none at all, so that it all renders with the same tone?
http://www.noirq.com/HCM-Jedi/I_ArmourCheck9.jpg

WyattHarris
06-14-2007, 02:58 PM
No, I don't think you can work with separate subtools like that by design. I've seen a few posts at zbrushcentral about moving subtools together and editing together but not...

Wait a minute, try this. http://www.zbrushcentral.com/zbc/showthread.php?t=46932

Plug-in combines subtools into one tool but leaves them as poly groups so you can use GrpSplit to extract them as subtools again.

Bingo! :thumbsup: Go gamemaster770!

Yav
06-16-2007, 03:20 AM
Well, here's my two cents...I think your modelling is good, but the pose isn't and not just your pose, but the one of the actual toy. You need to be looking for a stronger silhouette. The right hand looks bad, mainly because the fingers are incorrectly twisted and the left foot could use a bit of rotation to the left. It would be really cool if you improvise a pose based on the toy, but without it's flaws. Call me old fashioned, but I'm really tired of all the cliched heroic/spartan/atlas poses, everyone uses. No offence to anyone :)

NoirQ
06-18-2007, 03:49 PM
i hear waht you're saying, bit too late in the day for this one tho. next project i'll bear it in mind. i'll try and do something with the right hand, becuase it does look dreadful.

cheers for that wyatt, i'll look into it, thanks :)

small update today. tomorrow i'll work on the base, and the sabre/hand, then come back to it to see what else needs changing. i don't have a hair solution, so i'll have to try and keep it in zbrush, but i'll prolly redo it.

http://www.noirq.com/HCM-Jedi/I_ArmourCheck10.jpg

NoirQ
06-20-2007, 06:01 PM
small update on the base. didn't get to do anything yesterday. Need to check proportions on the helmet, as it looks a bit small, might be perspective tho, we'll see.
Gunna try and do the droids body now, so he has something to stand on (still not standing on anything atm :D)

http://www.noirq.com/HCM-Jedi/I_Base_1.jpg

RobinAlexander
06-20-2007, 07:36 PM
the cod piece is lil bit small, looks great tho.

NoirQ
06-27-2007, 08:06 AM
had a few things get in the way, but heres my progress. gunna tweak today, see if we can't get this done soon.
http://www.noirq.com/HCM-Jedi/I_Base_2.jpg

AtomAndBrad
06-27-2007, 09:02 AM
Overall looks really good, but I'd agree with Robin that the codpiece does look a bit small. Another issue is that it doesn't really look like he has a firm grip on the lightsaber. Kind of looks like it's just floating in his hand, though it might just be the angle/lighting. Otherwise, great stuff :) Do you plan to texture it?

NoirQ
06-28-2007, 12:31 PM
right, not sure whats left for him tbh. made the groin bigger, and tried to grip the hand better, but without redoing it completely, i don't think it'll happen. kinda sick of it now, i wanted to maybe try and scratch up the armour, which i might still yet do, but bar that, i'm about done. can't get the face to look how i want, and not completely happy, but with Zbrush crashing all the time, and the duration of the project, its about time. Not sure when the contest finishes, but i'll come back at it with fresh eyes on monday, see what i think then.

I don't atm, none of it is unwrapped, and its not made particuly efficently for it. bit of a learning experience for the armour, not done anything that style before, i might try out the poly paint in zbrush on it in the future, we'll see :)
http://www.noirq.com/HCM-Jedi/I_FinalCheck_1.jpg

Boone
06-28-2007, 12:56 PM
Slap a lick of paint on him and bob's your uncle:)

Logan779
06-29-2007, 12:41 AM
I like the way you have persevered with this, being self critical is your best friend.
The models come on leaps and bounds and as said above a lick of paint and General Kenobi is right here with us. Well done for bringing us this great piece of art! :)

John-S
06-29-2007, 07:23 AM
Really cool!

The fingers on the light saber need some attention IMHO. Look a little thin etc...

Keep up the great work :cool:

NoirQ
07-08-2007, 09:27 PM
Artist Name: Ben Halling

Entry Name: General Kenobi

WIP Thread: http://forums.cgsociety.org/showthread.php?f=208&t=504210

Ortho's:
Top:
http://www.noirq.com/HCM-Jedi/Final/I_Top_Ortho.jpg

Side:
http://www.noirq.com/HCM-Jedi/Final/I_Side_ortho.jpg

Bottom: (Most useless shot yet? :D)
http://www.noirq.com/HCM-Jedi/Final/I_Bottom_Ortho.jpg

Wire:
http://www.noirq.com/HCM-Jedi/Final/I_Wire.jpg

Beauty Render:
http://www.noirq.com/HCM-Jedi/Final/I_Beauty_Half.jpg

Full Beauty: http://www.noirq.com/HCM-Jedi/Final/I_Beauty.jpg

Turntable:
http://www.noirq.com/HCM-Jedi/Final/M_TurnTable.mov

Comments:
Loved doing this challenge, even if the hand holding the lightsabre made me want to cry, hell, still makes me want to cry. I might come back to it in the futre, fix that, and slap a texture on it. We'll see.

Silo and Zbrush

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