View Full Version : Proper Hardware for High end Digital Art
06-06-2007, 03:00 AM
Hey guys. I am a hobbiest PC builder, ive pretty much built all my computers for the past 8 years
Up until last year my main motivation for building new PCs was for gaming but i harrdly game any more
so my question is for high end digital art like 3d modeling, compositing, video work and matte painting what core parts of the PC do u need to be really Beefed up and what parts can i let slide and cheap out on?
Generally speaking, a good gamer PC is a good CG PC.. You may want to favor Nvidia hardware (at least up to the Geforce 7 series) but other than that, whats good for games is good for CG. In order of importance: Strong CPU (as many cores as you can get usually helps render times), lots of RAM, strong (but not nescisarily pro level - aka Quadro) GPU. If you handle alot of very large files, you may want to look into faster hard drive solutions (RIAD arrays, high RPM drives, etc.) of course a good motherboard to tie all this together.
Basically a good gaming PC :P
06-06-2007, 02:57 PM
thanks alot man your post helped me alot, although for the graphics card would SLI be nessisary or could just a Single GPU do the job?
06-06-2007, 05:16 PM
A single video card will be fine. I don't think there is any benefit to SLI when it comes to CG apps.
Also, when it comes to CG work don't skimp out on the monitor. Get the largest display(s) you can afford. More room for toolbars/menus, multi applications, and easier on the eyes.
SLI is likely to cause more problems than its worth. Plus it doesn't always deliver on performance in 3D apps. You are much better off with a single card.
06-06-2007, 05:26 PM
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