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3dfArtist
06-05-2007, 08:58 AM
Hi folks,

I have a jerky ( rotation, dolly & motion in X,Y ) footage in which I need to insert a 3d object.
So I did 2 point stabilization on the footage with Stabilize operator ( enabling move + rotate + scale ).
Now i want to use that info for the 3d object using de-stablizing trick.

The invert function is available in the operator, But only for 1 point stabilize.

Any expression or workaround is there or am I missing anything here...

Please guide me.

I am using using Cumbusion4.


thanks a mill.
3dfArtist

DanGrover
06-07-2007, 08:10 PM
I don't actually know if that's possible without rotoscoping, but you could try doing some tracking and then applying that to whatever 3d object you're trying to composite in.

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06-07-2007, 08:10 PM
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