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grossoftimage
06-04-2007, 09:04 PM
how to relax (not subdivide) animated deformations such as blend shapes or skin like xsi relax deformers or cmusclesystem relax

yhanks and bye

anthonymcgrath
06-19-2007, 09:37 AM
hmm could create some softbody effects around the mesh and paint in subtle weights to get wobbling tricep areas and inner thigh motion?

visualfx
06-19-2007, 04:35 PM
you might want to take a look at the polyAverageVertex node. It does exactly what you are talking about. It is not ideal for all cases, as it is not a paintable deformer (or a true deformer at all, really!). Also, keep in mind that it has no regard for volume...so it may cause some volume loss with high iteration values.

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06-19-2007, 04:35 PM
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