View Full Version : Environment: Castle
pablov 03-17-2003, 07:30 PM HI GUYS,
NEW IMAGES.
http://www.vfs.com/~pablov/castle01b.jpg
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pablov
03-17-2003, 07:31 PM
http://www.vfs.com/~pablov/castle02.jpg
HAL-JORDAN
03-17-2003, 07:37 PM
Buenisimo Pablo....me encanto el uso de la iluminación, me recuerda a los escenarios de Star Wars Epidodio 1 asi bien amplios e iluminados!! Esta excelente....con que software lo hiciste?
JokerMax
03-17-2003, 07:45 PM
nice castle man, it has atmosphere :)
i guess its WIP?
one pic is good, other shows some ugly sprite trees
may i suggest to make water not so blurry? and sharper textures for towers? please :)
houmanm
03-17-2003, 07:50 PM
hey sexy spanish man great job its beutifull but where is the animation on youre characters post some wicked animation.:beer: :beer: :beer:
Raul-Reznek
03-17-2003, 09:41 PM
Splendid!
Some contrats should do teh trick
Lighting takes out a lot of the overall quality
:D kix ass!
HapZungLam
03-17-2003, 10:03 PM
i agree about the contrast.
Could it be you still have the ambien lights on?
Also, you might have some bright colour at your ambien channel of those objects meterial.
Good render men, only one things the textures of threes looks some small for the plane used for opacity map.
Good work :thumbsup:
coupon
03-17-2003, 11:07 PM
that's a very smooth rock in the upper-right of the 1st pic.
Maglok
03-17-2003, 11:22 PM
Wow, I just love the amount of detail in those shots. That really set's it apart from your standard all day castle.
Very impressive!:thumbsup:
chevine
03-18-2003, 12:30 AM
Nice Work Dude, how do u guy do something like that *droolz*
behzad
03-18-2003, 02:52 AM
I am just wandering if you are using any bump maps at all? It looks great but looks flat.
facial
03-18-2003, 04:20 AM
It's looks cooool and real. although, some areas looks a little fake.
:thumbsup:
Keep post more
pablov
03-18-2003, 09:29 AM
thanks guy for your feed back.
yes, i know,the second shot needs a little bit of work,
those shots wre made for TV, so i had to reduce the bump and the sice of the textures becouse i was getting fliquering all over the place.
again thanks you.
ALZHEM
03-18-2003, 09:42 AM
Great :D
pablov
03-18-2003, 06:32 PM
thank you very much guys for your replies.:)
anilec333
03-18-2003, 07:03 PM
pabloy!.. your work is amazing! what software did u use for moldeling and rendering,,,,,can u tell me....?
your work so professional!
Bischofftep
03-18-2003, 07:22 PM
Hey there!
Nice work! A few quick thoughts:
1) Some texture stretching on one of the rocks below the bridge in the first picture.
2) Proportions seem a bit odd: some of the round buildings are very squat, some are "normal" proportions.
Beautiful environment!
-Bischofftep
dbach
03-18-2003, 11:53 PM
Way to go Pablo, nice to see this again. What with all the other models you did I cant beleive you had time to make a environment to :) but you could tell me something, did you modify your ZEUSE modle to make the guy in these pics or did you make this guy just to go with the environment?
A little less "ambiant" light would be good.
Out,
Don
Aeroplane
03-19-2003, 04:58 AM
:eek: wow...very nice sence,man~~:applause: :applause: :thumbsup:
dark_lotus
03-19-2003, 05:09 AM
This is INSANE! I love it.
I think the bg looks a bit odd, but the final product is amazing!
GREAT STUFF!
piajartist
03-19-2003, 07:25 AM
Insane!
pablov
03-19-2003, 08:06 PM
THANKS GYS,
WELL, I USED XSI 3.01 FOR MODELING AND TEXTURING AND AFTER EFFECTS FOR THE COMPOSITING, I STILL NEED TO WORK MORE ON THE SOCOND SHOT, I KNOW THAT THE TREES LOOKS A LITTLE ODD, SO I GONNA FIX IT.
AGAIN THANK YOU GUYS.
:)
Colin de bink
03-19-2003, 09:40 PM
insane
christiner
03-20-2003, 12:08 AM
nice stuff! I really like the look of it. :)
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