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c000be
06-04-2007, 06:20 AM
can i only do it through mapping, or can i assign it through a right click context sensitive menu>i.e. , assign material to selection as with nurbs and polys?

i looked in the PDF files, online, etc. and for the record, i have 7.0, so not having to upgrade quite yet because i'm still finishing models, i need the info for this version. please, no teasing if 8.0 or 8.5 can do the right click thing.

i'm converting the baboon models at my sight [second button on the first row of links] and they do translate nicely on just a 0,1 display level using the convert/modify>nurbs>subDs straight.
i cannot really get the hang of texturing the hand, which i'm trying to convert first, and to do the modifying, i need to see if the texture works properly.

so far, i've just thought that i should probably modify nurbs>polys, lowest count possible for these complicated models, do some basic shaping with the vertices using the nurbs model [in reference mode on it's own layer], attach the hand parts together, modify that attached poly model part>subD, and refine the new subD piece again.

still, i've got to texture this.. any directions to links, info would be great, and thank you.

EricChadwick
06-05-2007, 07:15 PM
This sounds like Maya, true? Sounds like software-specific questions, might get more responses if you post in that software's section.

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06-05-2007, 07:15 PM
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