PDA

View Full Version : Problem with bump for L_glass shader


titanwong31
06-03-2007, 06:35 AM
I wanted to create bump on the bottle using L_glass shader, as in the bottle challenge breakdown in Jeremy Birn, but i facing problem on connecting the notes.

Bellow is the breakdown of what i did, it turns out weird bum the bottle image. Shader.
Besides that, I have tried another way
connecting L_glass2.outvalue to L_glass2SG.miDisplacementShader, the bottle cannot be rendered.

Can anyone help me on this?

http://i173.photobucket.com/albums/w62/khaituck/glass.jpg

http://i173.photobucket.com/albums/w62/khaituck/shader.jpg

el-vio
06-03-2007, 01:58 PM
did you try to check the "export as shading engine" button in the node of shadingengine ?

titanwong31
06-04-2007, 04:51 AM
el-vio----- Tq for that . I have try that. it still doesnot work. Any idea to solve it?

CGTalk Moderation
06-04-2007, 04:51 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.