UnlikelyCorny
06-02-2007, 02:14 PM
Hello I'm making a series of short animations based on a cartoon character who does not realize he is one.
He is in doubt though, since objects arround him don't obay the rules of normal life.
http://www.unlikely.nl/andrew/unlPhone.jpg (http://www.unlikely.nl/andrew/unlPhone_sm.mov)http://http://www.unlikely.nl/andrew/unlPhone.jpg
http://www.unlikely.nl/andrew/unlPhone_sm.mov (http://www.unlikely.nl/andrew/unlPhone_sm.mov)
In this clip (http://www.unlikely.nl/andrew/unlPhone_sm.mov) he is having a telephone conversation.
I would appriciate it if you would all have a look and help me out with weirdnesses and other issues. Basically everything I fail to notice being within production.
The animation almost solely consists of one camera angle and I'm wondering whether I should really change angles once in a while or whether the one (it's actually two, I know) shot benefits the storyline.
Hoping for your comments,
Corny
Ps: shadows on floor and wall have no been rendered yet and also the background isn't finished.
He is in doubt though, since objects arround him don't obay the rules of normal life.
http://www.unlikely.nl/andrew/unlPhone.jpg (http://www.unlikely.nl/andrew/unlPhone_sm.mov)http://http://www.unlikely.nl/andrew/unlPhone.jpg
http://www.unlikely.nl/andrew/unlPhone_sm.mov (http://www.unlikely.nl/andrew/unlPhone_sm.mov)
In this clip (http://www.unlikely.nl/andrew/unlPhone_sm.mov) he is having a telephone conversation.
I would appriciate it if you would all have a look and help me out with weirdnesses and other issues. Basically everything I fail to notice being within production.
The animation almost solely consists of one camera angle and I'm wondering whether I should really change angles once in a while or whether the one (it's actually two, I know) shot benefits the storyline.
Hoping for your comments,
Corny
Ps: shadows on floor and wall have no been rendered yet and also the background isn't finished.
