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View Full Version : WIP - A Dog's Life... - some aesthetics


victor throe
06-02-2007, 08:33 AM
currently in post production on this 7 minute short.

The film is about what Busta the dog gets up to whilst his owner is out.
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H264 MOVIE of SHOT 001
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http://www.evilassin.com/collective/files/aesth001.mov (http://www.evilassin.com/collective/files/aesth001.mov)
its pretty small. no sound. but it at least gives a flavour of what the film might look like.

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BREAKDOWN of SHOT 001
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Breakdown of shot 001



most background lements were painted with watercolours on paper. it took forever and i am unlikely to ever touch another paintbrush

heres the sky...i painted loads of skies trying to get the feel right....this is the one i liked the most....even though i hadnt stretched the paper correctly and it is all wobbly, i think it adds to the roughness of the rest of the production.

pic 1

http://a864.ac-images.myspacecdn.com/images01/52/l_ebbcf682d79672b00a8531effd66c4cf.jpg



i did cheat a little though and increase the saturation and create an almost spotlight feel to the upper edge

pic 2

http://a980.ac-images.myspacecdn.com/images01/28/l_2cabf368b088b3496577bd77cd63d35b.jpg



in goes the tower...i painted this with recession in mind, but i didnt get it quite right

pic 3

http://a685.ac-images.myspacecdn.com/images01/7/l_9497039d31343ef73d9f7eaa6168359c.jpg

victor throe
06-02-2007, 08:34 AM
so again with the photoshoppery

pic 4

http://a138.ac-images.myspacecdn.com/images01/25/l_e615ac09691fc888eaa7020f30aa7541.jpg



since the tower was going to have CG sails slowly rotating in the gentle wind, i had to create shadows to be cast onto the tower structure. this is a simple track matte from the sail layer

pic 5

http://a546.ac-images.myspacecdn.com/images01/4/l_d697e57689fc59653de094367acc69a1.jpg



and here are the CG sails....the textures were hand painted water colours though...so it isnt really cheating

pic 6

http://a305.ac-images.myspacecdn.com/images01/7/l_4ad894f13e69c1a0cbb09022d120bf28.jpg

victor throe
06-02-2007, 08:34 AM
CG smoke...which is cheating

pic 7

http://a496.ac-images.myspacecdn.com/images01/7/l_d18a91c520e90da38d82b775de2b28b7.jpg



in goes the distant ground

pic 8

http://a897.ac-images.myspacecdn.com/images01/21/l_07f5f96875f9f2c7fa7b91f982b4f220.jpg



and another layer of ground for the near distance

pic 9

http://a74.ac-images.myspacecdn.com/images01/14/l_22ddbd221773cf084fcba6e4980b30a1.jpg

victor throe
06-02-2007, 08:35 AM
house interior...this is CG but all textures are painted in water colour

the perspective doesnt match at all on this but it doesnt matter...i just needed something behind the windows of the house

pic 10

http://a417.ac-images.myspacecdn.com/images01/13/l_b2483f26be38677305a06cf7aca04e60.jpg

and here are the windows and blinds reflecting the outside world

pic 11

http://a616.ac-images.myspacecdn.com/images01/45/l_04c415903c44e49e86fdc7ab6ae7d187.jpg



heres the house and that roof is too red

pic 12

http://a381.ac-images.myspacecdn.com/images01/37/l_87edc22018785d31fdfbad9d805c7574.jpg

victor throe
06-02-2007, 08:35 AM
so a little more photoshoppery to weather it down

pic 13

http://a595.ac-images.myspacecdn.com/images01/34/l_0c064e04242142299bc3ba4cec3e262a.jpg



pic 14 shows the addition of a fence....i ought to point out that when i am working i will often switch between 3d camera and standard view just whilst i am working on colour. this is especially useful on elements which are out of focus

pic 14

http://a645.ac-images.myspacecdn.com/images01/33/l_d73d4052272ceaf69ec8a69db5b9c8cc.jpg

the final pic shows everything set to their correct Z depth and a final colour balance pass on the fence and it is ready to go off for final treatment

pic 15

http://a652.ac-images.myspacecdn.com/images01/5/l_c82a1c080df9b124e2ea0bb4402e270b.jpg

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victor throe
06-02-2007, 08:36 AM
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for more information on the character aesthetic, follow this link
http://evilassin.com/collective/viewtopic.php?t=606&sid=15ca0dc7080d6ebc019a6fef8fffabc4
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i havent uploaded shot 2 yet, but here is a breakdown
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i needed a slightly different approach to the aesthetic for the interiors. but the tools are the same and if you have a basic understanding of compositing software, it will be simple enough.



i started out with a simple render of the interior. this is a CG interior with hand painted watercolur textures.

pic 1

http://a686.ac-images.myspacecdn.com/images01/7/l_9bca40cddd5e764dfec48d969df48cfd.jpg

i then added some hot spots where the light would be hitting the ground from the lounge window....later i would discover that you cant actually see the ground and my time was wasted. excellent...

pic 2

http://a137.ac-images.myspacecdn.com/images01/63/l_b4386fe0438b1f8685aac1c1b16fc110.jpg

then i added a CG kitchen

pic 3

http://a27.ac-images.myspacecdn.com/images01/38/l_a8ae75d5fdf67c19423b55abb552dea2.jpg

victor throe
06-02-2007, 08:37 AM
and it is really subtle...but in this pic you might be able to see that i have heated up the bannister....no me neither...but it is there and you dont notice it in the final aesthetic. excellent x2

pic 4

http://a517.ac-images.myspacecdn.com/images01/49/l_06c9abbbe1263b85801a27bb4c007cb4.jpg

then i heated up the area around the door

pic5

http://a235.ac-images.myspacecdn.com/images01/16/l_0c21df31e5840a7b2660c334d0a89142.jpg



then darkened the kitchen

pic 6

http://a210.ac-images.myspacecdn.com/images01/38/l_6d92f7dfa5bedaafc242f18e23e22ca1.jpg

victor throe
06-02-2007, 08:37 AM
then blurred all my hard work

pic 7

http://a126.ac-images.myspacecdn.com/images01/61/l_6603a82808d5e0bfccdc72346801ab55.jpg

a little bit of volumetric light since it is morning

pic 8

http://a951.ac-images.myspacecdn.com/images01/61/l_396884450513a7bfa0837e3ad0395b66.jpg

then a CG sofa

pic 9

http://a269.ac-images.myspacecdn.com/images01/35/l_16751e82cb72addce3c76c2fcb159304.jpg

victor throe
06-02-2007, 08:39 AM
which i darkened

pic 10

http://a218.ac-images.myspacecdn.com/images01/5/l_e6a1112b152e0874299e0b7968030f29.jpg

and blurred

pic 11

http://a571.ac-images.myspacecdn.com/images01/8/l_cb4ecc90d19eb1537e26a8b452f68dba.jpg

then added a shadow which was to be cast by Busta

pic 12

http://a15.ac-images.myspacecdn.com/images01/54/l_bc251be30af74291976c932f13b63dc6.jpg

victor throe
06-02-2007, 08:39 AM
here is the table in the scene with bustas reflection and shadows etc

pic 17

http://a111.ac-images.myspacecdn.com/images01/56/l_38e41a36b80abd5d1179615de1103bd6.jpg

in goes busta

pic 18

http://a478.ac-images.myspacecdn.com/images01/42/l_d4152bd95b79cf74ef2df36a142a1bbd.jpg

i am really starting to dig his cape. when i export my coloured characters i also export each colour on their own to be used as track mattes. this means i can adjust the colour of his coat to be masked out for the cape without affecting any of the other elements to busta



pic 19

http://a97.ac-images.myspacecdn.com/images01/54/l_c87baceaadd7709e29ee17d3fbdf1c18.jpg

victor throe
06-02-2007, 08:40 AM
his tag is CG with specular so that it shimmere as it moved.....you dont notice it though

pic 20

http://a694.ac-images.myspacecdn.com/images01/21/l_c1a3fcf2b0131b0e70c2a72d7079072d.jpg

heres the CG output for the tag....i then combine this with a track matte of the 2d tag

pic 21

http://a163.ac-images.myspacecdn.com/images01/56/l_3bdae9c42024999e76e72d002ee70cfa.jpg

heres the track matte data for the fur

pic 22

http://a847.ac-images.myspacecdn.com/images01/11/l_f881febf3d8871e331622ef3bb268d06.jpg

victor throe
06-02-2007, 08:40 AM
he even has a CG nose highlight...again...you dont really notice it

pic 23

http://a532.ac-images.myspacecdn.com/images01/40/l_90d022c06fe0dc06118702834d0c2063.jpg



using a nose track matte

pic 24

http://a689.ac-images.myspacecdn.com/images01/3/l_83b4df3ea8d88ebb7100d666f12b76d8.jpg

heres the bits...not quite finished though...as you can just about make out....i have added shadows being cast from the ear onto his coat

pic 25

http://a461.ac-images.myspacecdn.com/images01/50/l_0d9cfc29bb46eaff38967c908b4bab6c.jpg

victor throe
06-02-2007, 08:41 AM
once he is in the scene i went and added some motion blur...it is quite a quick movement

pic 27

http://a135.ac-images.myspacecdn.com/images01/36/l_59e16463203df23c45980cdb8b810a36.jpg

a bit more tidying up around the table area

pic 28

http://a978.ac-images.myspacecdn.com/images01/10/l_75d68a17322226a9197f53b37c247589.jpg



add the fan and it is ready to go off to final treatment

pic 29

pic 29

http://a919.ac-images.myspacecdn.com/images01/36/l_b65d6c693b5b1ae1f3cbecdc4303ae76.jpg

victor throe
06-03-2007, 02:24 PM
final aesthetic capture from shot 2
http://a364.ac-images.myspacecdn.com/images01/9/l_11c58fe0f0784bb2e40e873bef601623.jpg

victor throe
06-03-2007, 02:25 PM
i guess to the untrained eye they look the same, but the nose is a different colour...slightly

victor throe
06-03-2007, 02:27 PM
here is the final aesthetic grabs from shots 3a and 3b

http://a560.ac-images.myspacecdn.com/images01/28/l_de95e2066b864db9e7e1d1fb5ac3f987.jpg

http://a991.ac-images.myspacecdn.com/images01/54/l_5b4ad18be94ae96ee26d79eec4f5babe.jpg


you may or may not be able to see in the still, but i went to the effort of putting volumetric lighting beaming through the door which is actually being interacted with by the bloke

victor throe
06-03-2007, 02:28 PM
and another thing which took ages and cannot be seen is the slight red-ness to his knees and elbows...this was to suggest that he is a handy man

victor throe
06-03-2007, 04:27 PM
heres shot 4

http://a695.ac-images.myspacecdn.com/images01/62/l_4472c4bd62358e0b15c5c13ec4f37f46.jpg


like the warmth in this one....the shadow was fun to do

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