Vilperi
05-31-2007, 05:43 PM
Hello everyone! I'm starting to practise low poly modeling with normal maps. I haven't done that much lowpoly before, so I'd like to ask a few questions:
If I have a lowpoly model and a highpoly version of it to generate normal map, which one of the models should I use to texture in Zbrush? If I texture the lowpoly, I dont have any idea where's all the detail of the highpoly version, and I'm painting blindly. But then again, if the highpoly version has different UVWs I can't paint on it either. Is there a way to show normal map on a lowpoly model in Zbrush while paintin textures?
Thanks!
If I have a lowpoly model and a highpoly version of it to generate normal map, which one of the models should I use to texture in Zbrush? If I texture the lowpoly, I dont have any idea where's all the detail of the highpoly version, and I'm painting blindly. But then again, if the highpoly version has different UVWs I can't paint on it either. Is there a way to show normal map on a lowpoly model in Zbrush while paintin textures?
Thanks!
