RISKBREAKER
03-17-2003, 05:30 AM
Sweeeeeeeeeeeeeet new forum at CGtalk.
Looks like a few are catching on quick from Elysiun....
Anyways, finally decided to put this work up here. Just some texture exercises I try to do. Blenderheads will notice the texture at the moment as the UV co-ord map. I just use this texture map as a template. I know there are a few stretches there, but I suck at UV unwrapping :hmm: Hence, the practice (I know, the placements are a bit warped coz i turned subsurf on [level 3] but I was counting on that).
[Native Scanline Renderer used.]
EDIT: What!? No Zorro!?
Looks like a few are catching on quick from Elysiun....
Anyways, finally decided to put this work up here. Just some texture exercises I try to do. Blenderheads will notice the texture at the moment as the UV co-ord map. I just use this texture map as a template. I know there are a few stretches there, but I suck at UV unwrapping :hmm: Hence, the practice (I know, the placements are a bit warped coz i turned subsurf on [level 3] but I was counting on that).
[Native Scanline Renderer used.]
EDIT: What!? No Zorro!?
