three
03-17-2003, 04:27 AM
Hi guys, I thought you might want to help me out (once again :D)
Rather, it's a question about mesh structures and so on.
I've been looking a bit on how to model heads and I've come to realize that I think I'd be better off modeling with "planes". So, that got me thinking, could I model more than faces/heads with Planes.
I start experimenting, and soon realize that the textures on the Plane-model goes really dark when I'm doing like, walls and cubes and so on.
I can't seem to figure that out, why it happens. And if there's any way to get rid of it?
I've been trying to give the same attributes to a Plane that a Box has... you know, six sides and stuff... as well as setting the edges in the same "direction". Still, the problem persists. And it doesn't matter if I apply a material to it. A checker-material goes darker on that spot. No verts is pointing in different ways or anything.
An example of what I'm looking at:
http://judge.delicato.net:8080/~tre/contest/strange.jpg
The ones on the right is made of planes, and the others are ordinary Boxes.
No lights in scene. Only geometry.
Sorry if I use up valuable time, but it really interests me, and if there is any way to get past that?
Cheers
:beer:
Rather, it's a question about mesh structures and so on.
I've been looking a bit on how to model heads and I've come to realize that I think I'd be better off modeling with "planes". So, that got me thinking, could I model more than faces/heads with Planes.
I start experimenting, and soon realize that the textures on the Plane-model goes really dark when I'm doing like, walls and cubes and so on.
I can't seem to figure that out, why it happens. And if there's any way to get rid of it?
I've been trying to give the same attributes to a Plane that a Box has... you know, six sides and stuff... as well as setting the edges in the same "direction". Still, the problem persists. And it doesn't matter if I apply a material to it. A checker-material goes darker on that spot. No verts is pointing in different ways or anything.
An example of what I'm looking at:
http://judge.delicato.net:8080/~tre/contest/strange.jpg
The ones on the right is made of planes, and the others are ordinary Boxes.
No lights in scene. Only geometry.
Sorry if I use up valuable time, but it really interests me, and if there is any way to get past that?
Cheers
:beer:
