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View Full Version : Mike Mignola's Hellboy modeled in Wings3D


itoons3d
03-16-2003, 09:19 PM
I absolutely love Wings3D. I downloaded it in January and have been playing with it ever since. Attached is an image of a work in progress of the first real model i've tried to build with Wings3d. I've been working on this Hellboy model for the last two weeks i've probably got about 12 to 15 hours into it. The final render is done in Maya 4.5.

You can see my progress at d4v3r5.com/catnap/showthr...hreadid=90

Norm

SheepFactory
03-17-2003, 04:58 AM
The pic is too small to make out any detail :(

can you link to a bigger one?

itoons3d
03-17-2003, 06:22 PM
Here is a link to a 332 k JPG of model from box to render from a front POV with more light.
norm

http://www.itoons.com/geometry/gallery/3dcg/wip/hellboy/images/hellBOY_050_fr_bg.jpg

Dancing Monkey
03-23-2003, 01:29 AM
What did you render in?

itoons3d
03-25-2003, 03:49 PM
I rendered it in Maya 4.5. I'm totally new to Maya and it shows. I'm not comfortable with its surfaces and lights yet. I don't like how the highlights have a kind of posterized feeling too them.

I've done other test renders in Maya, Universe 5 and Cararra 2 as well. You can check those out in the gallery section of my Website.

Norm
http://www.itoons.com/geometry/index.html

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