View Full Version : dead city, Yin Su (3D)
obizz 05-28-2007, 01:55 AM http://features.cgsociety.org/gallerycrits/104831/104831_1180317312_medium.jpg (http://features.cgsociety.org/gallerycrits/104831/104831_1180317312_large.jpg)
Title: dead city
Name: Yin Su
Country: China
Software: Maya, mental ray
this is a scene i designed for my personal animation as a background. the story is setted in the future, when the human beings is about to extinct, and the industrial city becomes a relic.
modeled and rendered in maya with mentalray.
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mister3d
05-28-2007, 06:20 PM
Looks great! I would put an accent somewhere.
haimengte
05-28-2007, 06:34 PM
it's cool!
nice cold scene.
StephanRiederer
05-28-2007, 06:49 PM
Really nice work dude! Texturing and Rendering are just awesome! amazing! 5stars from me!
mister3d
05-28-2007, 06:55 PM
I must say your works are very convincing in terms of realism, and yet artistic.
Scott31
05-28-2007, 07:33 PM
Now this is beautiful. I'd love to know what your workflow is for a scene like this. How much sketching did you do before hand? Did you paint the textures or use real pictures and go from there? Great Job.
minminxu
05-28-2007, 07:37 PM
wow...Yin Su...it is a awesome picture....your design is great....:thumbsup: ...i like the pic...so ****4stars from me ....keep it up.....:bounce: :bounce:
tuuhia
05-28-2007, 08:09 PM
great work ...really like the texture!!nice:thumbsup:
AlZoulou
05-28-2007, 09:58 PM
Super job! i love the atmosphere 4 stars for you!
evilwabbit
05-29-2007, 12:52 AM
very nice, textures are great and the mood to suit your story is spot on, dead and cold.
5 stars. How long did this take to model.
richdig1
05-29-2007, 03:27 AM
Very cool design. Has a very imposing look and it feels as if the last human could be staring back.
Silverwing
05-29-2007, 05:20 AM
Great detail and stunning mood...
I really like such pictures like yours!
Keep it up! 4*
obizz
05-29-2007, 08:13 AM
mister3d, haimengte stephanriederer minminxu tuuhia alzoulou evilwabbit silverwing richdig1 thankyou
scott31: firstly i would draw a sketch concept work, then i build seperate buildings,and then combine them in maya.
i make several textures and shaders for the rustic metal surface,brand and rope. i do use some texture resources
or photos of the real surfaces. but honestly i didn't pay too much attention of the uv.for most buildings i just use auto uv
icedeyes
05-29-2007, 08:23 AM
very nice work... a little monochrome but very good mood
Leehan
05-29-2007, 09:34 AM
it's very cool and whether you have used ps?
ice0425
05-29-2007, 10:28 AM
really nice render work~4*
keep going on
kastaniga
05-29-2007, 11:13 AM
impressive, good work...
Anamorphic
05-29-2007, 11:17 AM
Great work, how mush post work has been done?....I reckon it could do to be even more decayed and ruined!.....I like the monochrome, ambient lighting....gives it a bleak, cold feel.....:sad: ...:)
hasanaliakhtar
05-30-2007, 09:40 PM
Ohh Wow..great environment..u have managed it quite beautifully..Colors are really nice..Modelling and texturing is awesome..Take carez..Cheers:)
snips
05-30-2007, 09:43 PM
Great selection of colors. Very good render!
javeta2
05-30-2007, 11:45 PM
excelent work!! very realistic :) :thumbsup:
xLonewolfx
05-31-2007, 12:18 PM
wow nice work dude..
sp007sp007
06-01-2007, 05:02 AM
chinese!! good. fivestar from me .
Dave-MM
06-02-2007, 08:57 PM
Very nice indeed!
Great sense of depth.
It really draws you into it.
Well done!
tomhances
07-10-2007, 10:02 AM
Wow! what amazing picture! I'm proud of you! guys.
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