trancor
05-27-2007, 11:27 PM
I'm new to particles, having been using for loops to generate large quanities of objects due to the ease of it, but for the life of me can't find any information on when created to have a particle get placed at a specific location.
I can generate particles easily by putting in lines like "particle -p 0 2 0;" into the position expression in the particle shape on an emitter, but that generates completely new particles and completely new particle shapes. Realizing I can set up strings of -p 0 2 0, 3 3 4, ect.. to place particles in the same shape, I would want things running with the time line.
if there is a way to merge particle shapes into one particle shape, that could solve my problem, or simply the code for the changing the centroid or world location of each particle on creation.
I can generate particles easily by putting in lines like "particle -p 0 2 0;" into the position expression in the particle shape on an emitter, but that generates completely new particles and completely new particle shapes. Realizing I can set up strings of -p 0 2 0, 3 3 4, ect.. to place particles in the same shape, I would want things running with the time line.
if there is a way to merge particle shapes into one particle shape, that could solve my problem, or simply the code for the changing the centroid or world location of each particle on creation.
