Chaky
05-27-2007, 09:56 PM
The problem is, when I use two mirrors and let's say in first mirror render second mirror is black. The same problem is for MR dielectric material, when I look through dielectric render to DGS, another dielectric, reflective blin etc.. they are black.
I turned Ray Trace to 10 10 10 10 in render globals, but seems it do not change the situation..
I use Maya 8.0
Thank you!
I turned Ray Trace to 10 10 10 10 in render globals, but seems it do not change the situation..
I use Maya 8.0
Thank you!
