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schlook
03-16-2003, 06:16 PM
Hi just wondering how this is done, not the shapemerge but giving it thickness. only way i came up with is to extrude the polys inwards then flip normals and then build some new polys between the others.. is there any better way??

http://www.cgtalk.com/showthread.php?s=&threadid=40373&perpage=15&pagenumber=7

//Magnus
:beer:

4 low
03-16-2003, 08:10 PM
I guess it just depends on what you are trying to do. One thing you might want to look into is the Solidify plugin. It works great for making clothing over a model without having to go in and physically build the geometry.

schlook
03-16-2003, 08:59 PM
ok thanks!

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