View Full Version : Audi-spec Spot

05-27-2007, 01:55 PM
This is my final thesis project at NYU.This is a spec spot for Audi which shows the formation of a car from a tire.This piece is a completly a CG production from start to finish.


Software Used: Maya, Realflow,Mudbox,Photoshop,Shake,After FX,Vue
Duration : 3 months (Thesis project)
Renderer : mental ray
Hardware : Hp 8400



http://homepages.nyu.edu/~ssg277/thefinal1.mov (http://homepages.nyu.edu/%7Essg277/thefinal1.mov)


05-27-2007, 02:59 PM
Where's the link to your spot?

05-27-2007, 03:05 PM
I am sorry ...the link is attached now

05-27-2007, 10:16 PM
excellent work mate i loved your animation style -the way the car forms itself organically -it was very original and appealing. how ever the texturing in some parts could have been better like the seats that was the only thing that threw me off
but excellent work and how much time did you take to complete this

05-27-2007, 11:08 PM
Wow, Great work man. How did you create that effect of the parts being formed by liquid?

05-27-2007, 11:12 PM
nice work.

nice concept and titling.
top man

05-28-2007, 02:01 AM
I really enjoyed the fluid simulations you did for the forming, great work.

My only comment is that some of the surfaces weren't fully settled in some of the shots. Though it could possibly be taken either way, meaning the car could appear to still be molding itself until the end and its all settled. I personally would prefer to see them all settled once each piece has formed. This was most noticeable in the top camera angle as the car is sliding (forming of the roof I believe).

Also, loved the effects at the beginning, really like how the tire deformed the terrain when it rolled out, unless that was just a shadow, couldn't tell.


05-28-2007, 03:23 AM
it's really good brother!

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