daeej
05-27-2007, 01:07 PM
Hi I am new here and fairly new to Maya and am currently doing an assignment where I have to do an animation which involves rigging a character I have created and animating it.
I have finished modelling it and did the skeleton but need some help with some expressions so it could move one foot and another one follows. My main problems are that I when I move one leg the back legs do not follow in motion and gets left behind and another question : when I bind the skeleton to the skin using a rigid bind how do i keep it from not deforming the shell when I move legs and neck.
Thanks to whoever helps
P.S if you need me to post screenshots of my skeleton and model I will do so if needed
I have finished modelling it and did the skeleton but need some help with some expressions so it could move one foot and another one follows. My main problems are that I when I move one leg the back legs do not follow in motion and gets left behind and another question : when I bind the skeleton to the skin using a rigid bind how do i keep it from not deforming the shell when I move legs and neck.
Thanks to whoever helps
P.S if you need me to post screenshots of my skeleton and model I will do so if needed
