Technofreak
05-26-2007, 09:45 PM
hello, im working on a human body where i have a seamless naked
male, he has two textures, one for the head, and one for the body,
which is blended together in photoshop to make it seamless,....
i am trying to apply these 2 textures and 2 fast skin shaders, with the proper lightmaps and mr texture node to 1 body geo,
i apply the 2nd skin shader with face selection, just as i normally
would in maya
the result i am getting tho is a total black image of my body
so i seem to be missing a step
is there a way to assign multiple textures properly onto one sss shader ? because it seems that multiple sss shaders cant be applied
to one geo properly
any help is appreciated,
mw
male, he has two textures, one for the head, and one for the body,
which is blended together in photoshop to make it seamless,....
i am trying to apply these 2 textures and 2 fast skin shaders, with the proper lightmaps and mr texture node to 1 body geo,
i apply the 2nd skin shader with face selection, just as i normally
would in maya
the result i am getting tho is a total black image of my body
so i seem to be missing a step
is there a way to assign multiple textures properly onto one sss shader ? because it seems that multiple sss shaders cant be applied
to one geo properly
any help is appreciated,
mw
