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Technofreak
05-26-2007, 09:45 PM
hello, im working on a human body where i have a seamless naked
male, he has two textures, one for the head, and one for the body,
which is blended together in photoshop to make it seamless,....

i am trying to apply these 2 textures and 2 fast skin shaders, with the proper lightmaps and mr texture node to 1 body geo,

i apply the 2nd skin shader with face selection, just as i normally
would in maya

the result i am getting tho is a total black image of my body

so i seem to be missing a step

is there a way to assign multiple textures properly onto one sss shader ? because it seems that multiple sss shaders cant be applied
to one geo properly

any help is appreciated,

mw

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