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View Full Version : Bump map generator


Goon
03-16-2003, 05:07 PM
This is a thought i had and i was wondering if it existed:
Take a photo of a surface lit from above (and possible a second soft light to kill shadows), with the lighting controlled so that there is only that one light.
Have software figure out how the surface is contoured by using the lightening and darkening of the curved surface.

The problem that i see is the color value interferring with the grayscale map.
Seems like this could be solved easily by using a color photo with even lighting and subtracting that from the first one.

Are there any problems with this process?
Does anyone use it?
Is there any form of automation for it?

EricChadwick
03-17-2003, 04:47 PM
There was a post awhile back on the discreet 3ds max webboard about this. A guy was placing a coin on his flatbed scanner, scanning it with different light angles, then turning those scans into a dotproduct3 "normal" bump map. It worked pretty well.

If you're logged into their board, you can use this link...

http://support.discreet.com/webboard/wbpx.dll/read?20020,8e

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