darktding
05-26-2007, 03:34 PM
I like the results of Duncan's curvature mel script found on highend3d (http://www.highend3d.com/maya/downloads/mel_scripts/modeling/misc/curvatureTexture-279.html).
Problem is when I do get the result I need; I cannot seem to use the value for particle emission. It seems to lock the uv values to only the edge of the nurbs surface. I am attaching a sample scene file for the curious. If you play the scene you will see particles generated at only one side even though the curvature ramp is connected to it.
Anyways to overcome this problem?
Thanks in advance for the help
ps: the script is also in the notes section of the nurbs surface...
Problem is when I do get the result I need; I cannot seem to use the value for particle emission. It seems to lock the uv values to only the edge of the nurbs surface. I am attaching a sample scene file for the curious. If you play the scene you will see particles generated at only one side even though the curvature ramp is connected to it.
Anyways to overcome this problem?
Thanks in advance for the help
ps: the script is also in the notes section of the nurbs surface...
