shenmue
05-25-2007, 08:57 PM
Hi guys
As usual I get bloqued on most simple things :shrug:.I just want to use the insertJoint command and that the resulting joint is properly named.But the is no flag -n in insertJoint.
I mean,I wish I could do that:insertJoint "originalJoint" -name "myjointnewname";
how can I do that without selecting manualy the joint and renaming it manualy.
Just one more thing.I come from 3d studio max,and for example if I select a Box and write:
a=$
$Box:Box01 @ [-15.242752,-6.087788,0.000000]
a
$Box:Box01 @ [-15.242752,-6.087788,0.000000]
that is what I get.In maya I doesnŽt work the same way the dollar sign for that right??
I tryed renaming the selected node on the viewport, to assign the name,but donŽt know how.
Thanks.Changing from one software to another is harder if I donŽt get some help.:hmm:
As usual I get bloqued on most simple things :shrug:.I just want to use the insertJoint command and that the resulting joint is properly named.But the is no flag -n in insertJoint.
I mean,I wish I could do that:insertJoint "originalJoint" -name "myjointnewname";
how can I do that without selecting manualy the joint and renaming it manualy.
Just one more thing.I come from 3d studio max,and for example if I select a Box and write:
a=$
$Box:Box01 @ [-15.242752,-6.087788,0.000000]
a
$Box:Box01 @ [-15.242752,-6.087788,0.000000]
that is what I get.In maya I doesnŽt work the same way the dollar sign for that right??
I tryed renaming the selected node on the viewport, to assign the name,but donŽt know how.
Thanks.Changing from one software to another is harder if I donŽt get some help.:hmm:
