gaiaffect
05-22-2007, 12:09 PM
Hello all, and thanks in advance for any advice or helpful suggestions;
I am working on an architectural rendering of a simple residential house and would like to render ONLY the windows using an HDR image.
When I attempt to light link the MentalRaylbl node to the window shaders/geometry I get the error: light linking ignored.
In the posted image I used several spot lights with a sky image attached to the color node as a workaround. The Bkgd image is photoshop applied.
The reason for this is to put reflections only on the windows, when the hdri illuminates everything i get colors where I don't want them. Any other techniques are much appreciated!
I was wondering if anyone could shed some light!
thank you
sry for the rediculous pun!
btw, thanks to living3d for the past suggestions.
I am working on an architectural rendering of a simple residential house and would like to render ONLY the windows using an HDR image.
When I attempt to light link the MentalRaylbl node to the window shaders/geometry I get the error: light linking ignored.
In the posted image I used several spot lights with a sky image attached to the color node as a workaround. The Bkgd image is photoshop applied.
The reason for this is to put reflections only on the windows, when the hdri illuminates everything i get colors where I don't want them. Any other techniques are much appreciated!
I was wondering if anyone could shed some light!
thank you
sry for the rediculous pun!
btw, thanks to living3d for the past suggestions.
