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View Full Version : Duplicating a character AND its walk cycle, then offsetting it?


Tom N.
03-15-2003, 10:16 PM
Hey all, I have a scene where I'd like to have multiple instances of my character walking through this hallway i've got. I want to make them walking together in a line, so I was wondering if anyone knew how to duplicate the character and its frames, and then offset the frames?

I tried selecting the root joing and duplicating with input graph, it worked but then when I tried to offset the keys by making everything start 5 frames later than normal, my characters body and skeleton pretty much exploded... or thats what it looked like anyways.

Duplicating and moving the graph is all I could think of. Any ideas? or do I have the right idea and maybe I did it wrong..?

Any help is always appreciated :airguitar

-Tom N.

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