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rleuchovius
05-20-2007, 04:44 PM
I want to populate a straight road with cars. The road has an orientation of 38 degrees. How do i get the cars to point the right way?

Note: I don't want to use the method where I first populate and then rotate, since I want to be able to re-populate several times.

rleuchovius
05-23-2007, 05:57 PM
I found out that I can use a constant node, but the node outputs numbers between -1 and 1, how does this translate into degrees?

Horsepower
05-23-2007, 06:59 PM
I found out that I can use a constant node, but the node outputs numbers between -1 and 1, how does this translate into degrees?

I am interested to this discussion!

I have see the node: Math Node > Vector Operations > Rotation and Twist > Edit...in degrees
But I don't know how connect it!
If anyone know how help us, please write here!

IvanB
05-24-2007, 09:10 AM
Hi,

OOPSE!..didnt see your last line...(dont want to populate and rotate)

Sorry!

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05-24-2007, 09:10 AM
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