View Full Version : Ecosystem orientation
rleuchovius 05-20-2007, 04:44 PM I want to populate a straight road with cars. The road has an orientation of 38 degrees. How do i get the cars to point the right way?
Note: I don't want to use the method where I first populate and then rotate, since I want to be able to re-populate several times.
|
|
rleuchovius
05-23-2007, 05:57 PM
I found out that I can use a constant node, but the node outputs numbers between -1 and 1, how does this translate into degrees?
Horsepower
05-23-2007, 06:59 PM
I found out that I can use a constant node, but the node outputs numbers between -1 and 1, how does this translate into degrees?
I am interested to this discussion!
I have see the node: Math Node > Vector Operations > Rotation and Twist > Edit...in degrees
But I don't know how connect it!
If anyone know how help us, please write here!
IvanB
05-24-2007, 09:10 AM
Hi,
OOPSE!..didnt see your last line...(dont want to populate and rotate)
Sorry!
CGTalk Moderation
05-24-2007, 09:10 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.