JellyFire
05-18-2007, 10:51 PM
Hey guys/girls.
I'm compiling a list of useful data on real world scattering/absorption coefficents for use with the sss_physical shader in mental ray. It's hard to find information on it and so far only have the jad, ketchup, marble, mil and skin data you can easily get from mental images. I'm working on some of my own but would be great if we could get a good list going. I'll post it on my website once thats all sorted out for other people to use as a resource.
If you have any of your own data, or have found a good resource, please let me know.
Thank you
JellyFire.
I'm compiling a list of useful data on real world scattering/absorption coefficents for use with the sss_physical shader in mental ray. It's hard to find information on it and so far only have the jad, ketchup, marble, mil and skin data you can easily get from mental images. I'm working on some of my own but would be great if we could get a good list going. I'll post it on my website once thats all sorted out for other people to use as a resource.
If you have any of your own data, or have found a good resource, please let me know.
Thank you
JellyFire.
