kidcanuck
05-18-2007, 06:42 PM
Hey CG Talkers,
One of my 3D Studio Max rigs is having some issues with its morph targets. I've got targets linked to ExposeTm's in the major joints that create muscle movement and correct the joints where weighting could only do so much. Problem is: some of the morph targets affect the joints differently after I save and reopen. I can pose her, save and everything's fine but the next time I come back to the file, the targets affect the area differently. Anybody know why max is doing this? Thanks for listening, you guys are my new Kids Help Phone haha.
One of my 3D Studio Max rigs is having some issues with its morph targets. I've got targets linked to ExposeTm's in the major joints that create muscle movement and correct the joints where weighting could only do so much. Problem is: some of the morph targets affect the joints differently after I save and reopen. I can pose her, save and everything's fine but the next time I come back to the file, the targets affect the area differently. Anybody know why max is doing this? Thanks for listening, you guys are my new Kids Help Phone haha.
