greek_fire
03-15-2003, 10:03 AM
Greetings,
I'm rendering a character firing a gun into the air. I am using keyframed spotlights to simulate the muzzle flash, w/ a Solid Fractal mapped to the light fog/volume material attribute.
Everything looks fine against the black backdrop, but when I take it into AfterFX I get these annoying black cone things at the end of the barrels on every frame (Im guessing this is the light fog)
I've tried editing the various attributes on the the light & fog, but it seems that when I get rid of the annoying black cones, I also get rid of the muzzle flash.
I've attatched an example since I couldn't figure out how to insert an image into this thread (perhaps I was just born a crackhead)
Any help would be greatly appreciated
alex
I'm rendering a character firing a gun into the air. I am using keyframed spotlights to simulate the muzzle flash, w/ a Solid Fractal mapped to the light fog/volume material attribute.
Everything looks fine against the black backdrop, but when I take it into AfterFX I get these annoying black cone things at the end of the barrels on every frame (Im guessing this is the light fog)
I've tried editing the various attributes on the the light & fog, but it seems that when I get rid of the annoying black cones, I also get rid of the muzzle flash.
I've attatched an example since I couldn't figure out how to insert an image into this thread (perhaps I was just born a crackhead)
Any help would be greatly appreciated
alex
