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Bladestone
03-15-2003, 06:11 AM
Hello , I'm new to this board thought I'd put up a render of this warrior I did in school.

http://www.bladestone.net/strike.jpg



Also I put up a new website at http://www.bladestone.net :)

eezie
03-15-2003, 06:25 AM
Amazing work man, i dig. HEAPS.

Bladestone
03-16-2003, 01:38 AM
Thanks , glad you like it. I'm looking forward to animating him, the hair is hooked up to be dynamic when he moves. I ended up just using maya fur tor this one, I hear there are cool new hair plugins out there I should look into though.....

Temporal
03-16-2003, 01:46 AM
Very nice job on the model and the textures. They fit in perfectly with the "gothic" environment and atomosphere.

One thing: The character is holding the sword at an incredibly unnatural angle.

Bladestone
03-16-2003, 01:49 AM
lol yes, I've had a few people tell me he's breaking his wrist, unfortunately I was paying to much attention to the swords position (trying ton fill that area of the screen)... hmm I'll re-render it with that fixed up, :)

Bladestone
03-16-2003, 02:16 AM
Here's a screen capture to give a better idea about the model itself....

http://www.bladestone.net/screen.jpg

I'll post some animation sometime soon. Fun to animate, if I hide everything but his head on this old beast computer.

[DSmod]Tweak
03-16-2003, 03:25 AM
I LOVE THE ARMOR!! oh man this is by far one of my favorite models I have ever seen man no joke!:bounce: :bounce: :bounce: :bounce: :beer:

TRyanD
03-16-2003, 03:32 AM
Cool i like :thumbsup:

amos_chid
03-16-2003, 03:58 AM
your work have a style on it,
I really like it :buttrock:

can't wait for the animation

Yodude565
03-16-2003, 04:01 AM
WOW! thats so awesome

looks like some kind of character from a video game..

i love it

JIII
03-16-2003, 04:50 AM
wooo man that is sweet. love the enviroment. just love it. the textures are almst as good as the model istelf if you ask me.

[DSmod]Tweak
03-16-2003, 06:20 AM
Originally posted by Yodude565
WOW! thats so awesome

looks like some kind of character from a video game..

i love it

Soul Reaver?

Mangled Poly
03-16-2003, 06:41 AM
i cant tell which i liek more your 2d pen work or your 3d work.. outstanding!:buttrock:

Daolohua CnC
03-16-2003, 10:27 AM
I'll post some animation sometime soon. Fun to animate, if I hide everything but his head on this old beast computer.

use a low poly proxy to animate...

eLm0
03-16-2003, 11:19 AM
check out ( shave ) best hair plugin for maya out in my opion theres a tryout version the offical site
http://www.joealter.com

once you try it you'll never go back:beer:

john doe
03-16-2003, 11:47 AM
great modeling and also he looks so cool,...but if u need any crit i think the background is a bit strange in relation to the figure, they don't quite merge i think .....but anyway yur from vfs rite? i hope i can study there one day hehe

Ageless
03-16-2003, 11:53 AM
Hey J!

I didn't know you were around here too :)

-Sage

Bladestone
03-16-2003, 11:58 AM
Thanks for the comments .... I'll post some animation soon. It willl show more rig / functionality more then anything else.


Daolohua CnC : his model does have a low poly approximation, so won't be to bad ....

Elmo: that shave/haircut program looks quite cool. I like the previews on it's dynamics. I had to tie maya fur in with attractors / gravity / springs etc to get it to be dynamic, it reacts quite nicely but doesn't have the same detailed "bend" I see from shave. Here's a small preview on the initial gravity drop.

http://www.bladestone.net/hairfall03.gif

ZVAN
03-16-2003, 12:19 PM
GreaT, buT i THInk u BetTer takE caRe of thE wRisT, it seems over bend.. like a broken wrist.. or wuz it the villian broke his wrist, and he's struggling to carry his weapon?!?! hehe.. :scream:

Bladestone
03-16-2003, 03:35 PM
Heya Sage, didn't know you went on here as well? :)

Alright couple more, fixed "wrist".... maybe a bit less painful looking lol


http://www.bladestone.net/strike01.jpg

shambler
03-16-2003, 04:31 PM
pretty kewl, it reminds me of Onimusha - mind me if I'm wr0ng, but I think his hand is a lil bit off...besides that the rest is well done

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