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BRB
03-15-2003, 04:09 AM
Hi,

THis is one of my characters in my demo reel i'm currently working on at VFS. It's almost done, but still working on the texturing process, bumps, specs etc. C and C welcome. Thanx.

http://www.vfs.com/~ranvirb/DKnightP1.jpg
http://www.vfs.com/~ranvirb/DKnightP4.jpg
http://www.vfs.com/~ranvirb/DKnightP2.jpg

joryscha
03-15-2003, 05:15 AM
It is looking tight ! the textures are coming along nicely
I like the style, like something out of Final Fantasy ...
an man is that one (&%^( up arm! cool though, good Job and cant wait to see it in a scene!

BiTMAP
03-15-2003, 06:05 AM
is he auditioning for the part of "suron"? :D good job I like, although it seems like the fleshy is ontop of the metal, yet it seems like it should be coming from under... :shrug: its amazing none the lest!

ntmonkey
03-15-2003, 06:38 AM
So what is it they feed you up at Vancouver? You guys are just blowing away the competition as far as student work goes. Keep it up. :bounce:

Lu

Bladestone
03-15-2003, 06:49 AM
Very nice... looks like alot of components. The face is the best feature I think, he's got a cool expression lol....


Also a good idea putting skull / like shape into some parts of the armour.

BRB
03-17-2003, 06:32 PM
Thanx for your comments guys. Yeah, BiTmap your right, i'm working on integrating the flesh coming out from underneath the armor, and regnan, thanx for your comment i had fun doing the face shapes (i checked out your webpage, great stuff dude!)

here's a closer pic of the face

http://www.vfs.com/~ranvirb/snarlface.jpg

anoon
03-17-2003, 09:19 PM
Nice work.

VERY reminiscent of Nightmare from Soul Calibur

ckpew99
03-17-2003, 11:17 PM
Looking prett sweet! Love the dragon on the helmet, keeep it coming.

Are you graduating soon?

iqubal
03-18-2003, 02:10 AM
Looking sweet man!! The dragons on the armor kicks arse. I also love the facial expressions on the character.The flesh was a nice added touch. Can't wait to see more of your work. Cheers mate.

Bladestone
03-20-2003, 05:01 AM
Glad U like that site :)

I like the close shot of the face, very nice... the skin tone and the features are great. I went to VFS as well, are you taking the Maya or the 3D program? How U liking it so far?

Oh you suggested you might be making the flesh appear to "come out of the armour" ? If you haven't already I'd suggest just using a Lattice Deformer with lots of points to curl in the edge... then maybe airbrush some dark tones on the armour just at those points to mimic a slight depression....

BiTMAP
03-20-2003, 05:02 AM
or actualy model it? (shrug), I'd love to see a nice GI render of this sucker.

3d42dustin
06-19-2003, 02:16 PM
the lighting is tearing your stuff apart :)

need better lighting dontcha think? :buttrock:

Soulstorm
06-19-2003, 02:19 PM
i think you should increase the specular and glossiness on the eyes

pighouse
06-19-2003, 03:19 PM
呵呵,不知道有没有人能看懂~~~~~~~:-)

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