RM23313
05-17-2007, 01:30 PM
Hello everybody,
this is my first posting in CGTalk, also I'm quite new to Cinema4D.
I have a question which I couldn't find an answer for in the tuts floating around the web so I hope you can give me a hand here.
I am trying to do a boolean subtraction of an Extrude-NURBS-ed Spline Text Object out of a cube.
As long as I use "end planes" (in the Extrude's attributes) only (sorry, dont know the english word for it, have german version of C4D R10), everyting goes well.
But end planes with roundings seem to have their hick-ups and issues. Using Arial font there was no prob either, but Arnold Boecklin with its many (beautiful!) curves and changes in line width led to the "subtracted" end plane in the cube having holes here and there.
I tried further and it seems that if the roundings' radiuses are too big, so that they are intersecting each other, leaving "a streak of no ground plane" in the cut so to speak, cinema leaves a hole in between. I have tried triangles and quads and NGons, but it would't work. As soon as I put the radiuses smaller, it works.
Anyone, please?
Regards and thx,
RM
this is my first posting in CGTalk, also I'm quite new to Cinema4D.
I have a question which I couldn't find an answer for in the tuts floating around the web so I hope you can give me a hand here.
I am trying to do a boolean subtraction of an Extrude-NURBS-ed Spline Text Object out of a cube.
As long as I use "end planes" (in the Extrude's attributes) only (sorry, dont know the english word for it, have german version of C4D R10), everyting goes well.
But end planes with roundings seem to have their hick-ups and issues. Using Arial font there was no prob either, but Arnold Boecklin with its many (beautiful!) curves and changes in line width led to the "subtracted" end plane in the cube having holes here and there.
I tried further and it seems that if the roundings' radiuses are too big, so that they are intersecting each other, leaving "a streak of no ground plane" in the cut so to speak, cinema leaves a hole in between. I have tried triangles and quads and NGons, but it would't work. As soon as I put the radiuses smaller, it works.
Anyone, please?
Regards and thx,
RM
