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luigi
04-03-2002, 08:03 PM
Does anybody know what is the parameter in max materials that make emmisive when exporting to shockwave3d?

emmisive is the same as self illumination in max materials but it doesn´t work when I export to shockwave3d.

and a http direction that haves good tutorials of max-shockwave3d export.


thanks a lot.

luigi
04-04-2002, 01:06 PM
Navigating in internet I found in 3dlinks a link to a pdf

that explain very well connection max and shockwave3d


pdf tutorial (http://download.macromedia.com/pub/director/3dsmax/3dsmax.pdf)


The explication is that only blinn works fine with shockwave.

Paul
04-04-2002, 07:30 PM
This is because the shockwave3d exporter from max is pretty limited. This is sad ofcourse the shockwave3d fileformat is in fact very flexible, but macromedia haven't supported that many 3d studio max features yet.
In my experience with shockwave3d it isn't possible to convert emissive from max to your shockwave3d file, but you can set the emissive colour using lingo.
However if you want to work with an exporter that is really cool, you should try the new web3D technology callled TurnTool.
Their exporter can convert lots and lots of features from max to realtime 3d. Animated lights, materials, textures, cameras, meshes and even animated background pictures :) You can download this tool for free from www.turntool.com

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