antimatter289
05-15-2007, 10:22 PM
I'm not a Max noob, just a particle noob. How do I set geometry (or a proxy mesh in my case since the original is high/complex poly) as the emitter for PFSource? I'm having the emitter split into 10 streams of 10% each to follow along a path. But I need it to emit from my geometry, not just the icon.
Searching this forum and google didn't help much, and the CG Acedemy Particle Flow Fundamental Set didn't explain it (at least not in the fast forward version I looked at quickly).
Searching this forum and google didn't help much, and the CG Acedemy Particle Flow Fundamental Set didn't explain it (at least not in the fast forward version I looked at quickly).
