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gago
03-14-2003, 05:45 PM
:wip: :wip:

hey everyone,

i was wondering how you guys texture nurbs patches with Deeppaint. i know you're supposed to have them converted to poly, but then how would you be able to paint a seamless texture? am i supposed to have a texture applied to every patch in maya before exporting it to Dpaint? how do You go about it?

thx

:wip: :wip:

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