seema
05-12-2007, 07:07 AM
Hi,
I have made joint based face rig in Maya. There are basically two level of controls. One being the attrbs which are driving the groups of joints and then you the floating controls themselves that can be moved around. Check it out. Any further ideas/Comments are welcome.
here is a video capture of the rig:
http://student.vfs.com/~ma15seema/FaceRigCapture.zip
here is a small anim test with the same rig:
http://student.vfs.com/~ma15seema/animTest.zip
I do plan to get a lypsync done by an animator. So anyone interested in animating this face do pm me :-)
I have made joint based face rig in Maya. There are basically two level of controls. One being the attrbs which are driving the groups of joints and then you the floating controls themselves that can be moved around. Check it out. Any further ideas/Comments are welcome.
here is a video capture of the rig:
http://student.vfs.com/~ma15seema/FaceRigCapture.zip
here is a small anim test with the same rig:
http://student.vfs.com/~ma15seema/animTest.zip
I do plan to get a lypsync done by an animator. So anyone interested in animating this face do pm me :-)
