aydinu
04-03-2002, 12:34 PM
Hi,
Can someone help me with the following problem?:
I Currently I use 3ds max and character studio for handling motion capture
files. Now my question is how this is done Maya. Because we have a lot of
motion capture files or we buy just the .BIP files and use it for our
characters. The reason why I ask this is because we want to switch over to
Maya (especially with the new price cuts). Does it work the same way. Just
setup the character and then the skeleton and assign for example a motion
capture file to it?
Aydin
Can someone help me with the following problem?:
I Currently I use 3ds max and character studio for handling motion capture
files. Now my question is how this is done Maya. Because we have a lot of
motion capture files or we buy just the .BIP files and use it for our
characters. The reason why I ask this is because we want to switch over to
Maya (especially with the new price cuts). Does it work the same way. Just
setup the character and then the skeleton and assign for example a motion
capture file to it?
Aydin
