TrueArt Support
05-11-2007, 01:19 PM
Hello!
We just added couple new nodes to library:
- Split Material node. It does reverse work to Make Material. You can take pre-made material split it to channels, modify and/or ignore them, and connect to Make Material and plug it to Material input in Surface node. Useful for learning how material works.
- Normal Pass node. It reads spot normal in world coordinates space and converts it to color space. It should be connected to Diffuse Shading input in Surface node.
- Normal Pass shader. Similar to Normal Pass node, but implemented as shader.
- Setup Normal Pass tool. It scans the all objects in scene, the all surfaces, and applies Normal Pass shader in one click.
http://www.trueart.eu (http://www.trueart.eu/)
Best Regards!
We just added couple new nodes to library:
- Split Material node. It does reverse work to Make Material. You can take pre-made material split it to channels, modify and/or ignore them, and connect to Make Material and plug it to Material input in Surface node. Useful for learning how material works.
- Normal Pass node. It reads spot normal in world coordinates space and converts it to color space. It should be connected to Diffuse Shading input in Surface node.
- Normal Pass shader. Similar to Normal Pass node, but implemented as shader.
- Setup Normal Pass tool. It scans the all objects in scene, the all surfaces, and applies Normal Pass shader in one click.
http://www.trueart.eu (http://www.trueart.eu/)
Best Regards!
