GreenShellFactor
05-11-2007, 03:37 AM
Hey all. I'm still working on my final project and have run into a little snag. Keep in mind that I am by no means a rigging expert, so my skeleton set up may be a bit off, but it works so I'll deal. Anyway, I ran into a problem when I tried to create a character placement control.
http://i170.photobucket.com/albums/u268/m_koloski/splineIK01.jpg
http://i170.photobucket.com/albums/u268/m_koloski/splineIK02.jpg
The problem is the Spline IK Handle I have in the spine of the dinosaur moves more than it should. Is this a "freezing transformations" problem, or something that can be fixed by parenting it to something. The spheres along the spine are the controls for the clusters on the spline curve, if that helps at all. Ideally, I'd like it to be positioned, keeping the controllers relative to the geometry. Thanks for any and all:)
~red nemesis
http://i170.photobucket.com/albums/u268/m_koloski/splineIK01.jpg
http://i170.photobucket.com/albums/u268/m_koloski/splineIK02.jpg
The problem is the Spline IK Handle I have in the spine of the dinosaur moves more than it should. Is this a "freezing transformations" problem, or something that can be fixed by parenting it to something. The spheres along the spine are the controls for the clusters on the spline curve, if that helps at all. Ideally, I'd like it to be positioned, keeping the controllers relative to the geometry. Thanks for any and all:)
~red nemesis
